![]() The enemy and weapon variety is pretty great. In-between mini-arenas where you run around a kind of sandbox environment, you have to survive the impending hordes, using all the weapons at your disposal.įortunately, you have the aforementioned grappling hook which you can use to swing yourself around and walls you can run along to get out of danger but there are also environmental elements you can use to protect yourself, like grinders and dicers. You’ve got to right your own wrongs by slicing, dicing, blasting and shooting just about everything you can see in a bid to save the world.Īnd there’s really not much more to it than that. ![]() A massive, all powerful dragon god is about to wreak havoc on the planet and it’s pretty much Lo Wang’s fault it’s there in the first place. Shadow Warrior 3 picks right up where the second one left – but honestly, don’t worry too much if you’ve never dived into the series before. In fact, to show you how far the franchise has come, there’s even a line in there about mental health, where Lo Wang assures people Mental Health is ‘health’ and not to be ‘ashamed to seek help’ should you need it. So, yes, the game is still loaded with terrible jokes, but it’s unfair to just dismiss it as spoof and satire now, even though that’s where Shadow Warrior got its start. Although it still finds a way to jest about the ‘trendiness’ of a grapplehook and call its bosses ‘Ancient Cock’. The story is given more room to breathe and isn’t continuously slowed down by shoehorned references to every piece of pop culture. Shadow Warrior 3 is different again, but comfortable in its new rhythm now. Shadow Warrior 2 took things further, almost moulding a sort of looter-shooter, RPG-esque experience, which allowed the franchise to begin to standalone. The original bridged the gap between the classic game, modernising the humour as well as the graphics and gameplay. ![]() He has his own unique sense of style and never is that more apparent than when we find him at the beginning of the game, running around in his pants, playing with a set of puppets.īut this is also a guy who can ‘Force Push’ his enemies off a cliff, so, it kind of balances things out.Įach game in the series has reinvented itself. With Lo Wang, we’ve got a character who will pull a head off your shoulders and cave a skull in Mortal Kombat style, but also wear a cute cat bandage on his finger and fire off quotes like ‘Zap, Zap, Pow, Wow, You’re Dead, haha’. I’d say Shadow Warrior 3 is the closest to really nailing what made the game so good, and yet also managing to do things its own way. So, of course, a slew of other games wanted to try the same thing. It was the perfect way to bring a classic franchise into the current gaming eco-system with its own unique sense of style. ![]() DOOM Eternal’s smash-mouth, in your face action complimented by a heavy metal soundtrack is one of last gen’s real highlights.
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